
Anime TCG
One Piece TCG
The official One Piece Trading Card Game by Bandai. Players choose a Leader card from the One Piece universe and build 50-card decks around their color identity. Don!! resource cards fuel attacks and abilities each turn. New sets release roughly every 3 months.

Anime TCG
Union Arena
A multi-IP anime trading card game by Bandai. Each booster focuses on one series, and a 50-card deck must use cards from a single series. Twenty-four series have had their own English booster so far (UE01BT to UE24BT), from Bleach and Hunter x Hunter to Re:ZERO. Players also use three Action Point (AP) cards.

Collectible Card Game
Disney Lorcana
Disney's trading card game published by Ravensburger. Players send character glimmers on quests to gain lore, and the first player to reach 20 lore wins. The First Chapter launched in local game stores on August 18, 2023.

Anime TCG
Dragon Ball Fusion World
Bandai's Dragon Ball Super Card Game Fusion World, launched February 16, 2024 with four starter decks (Son Goku, Vegeta, Broly and Frieza). Players build around a Leader card, and codes in physical booster packs and starter decks can be redeemed in the PC digital version.

Trading Card Game
Riftbound
Riot Games' League of Legends trading card game, made by UVS Games under license. Players build a 40-card main deck and a 12-card rune deck around a Champion Legend, which decides the Domains the deck can use. Units score points by conquering and holding Battlefields, and the first player to 8 points wins.

Trading Card Game
Pokémon TCG Pocket
The Pokémon Company's free-to-play mobile trading card game, from Creatures Inc. and DeNA. Decks are 20 cards with no Energy cards, since the Energy Zone provides one Energy each turn, and you win by earning three points from Knock Outs. Players can open two booster packs every day at no cost.
Trading Card Game
Digimon Card Game
Bandai's Digimon Card Game, released in Japan in April 2020. Players build a 50-card deck plus a Digi-Egg deck of up to 5 cards, digivolve their Digimon, and spend memory from one gauge shared between both players.