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Dragon Ball Fusion World Vegito Deck: Build Guide 2026

Sixteen one-drops, four Potara, eight Vegitos. The Rotterdam list is a fusion engine, not a pile of big cards.

7 min readBy Kai TanakaUpdated 10 days ago

Our callBuild the Rotterdam Regional winner as written: its 16 one-cost Son Goku and Vegeta cards put a fusion base in about nine opening hands out of ten.

If you want a Dragon Ball Fusion World Vegito deck that has actually won something, build the list that took the Championship 26-27 Wave 2 Regional in Rotterdam on August 8, 2026. It's a fusion engine: cheap Son Goku and Vegeta cards put a Potara in the Drop, the Potara goes under one of them, and a Vegito Evolves on top for one or two energy. Everything else in the list either finds those pieces or protects the Vegito once it lands.

Official Dragon Ball Fusion World FB10-025 Vegito leader back art showing the Potara fusion

Updated October 19, 2026: we rebuilt this guide around the Rotterdam winning list, card by card, and checked every card's text on Bandai's card database. We dropped the generic 50-60 card template, the turn-by-turn script and the matchup notes, which had no results behind them, and corrected the claim that 4 life is the Awaken threshold "most leaders use": it's Vegito's own condition. FB11 reached the rest of the world on October 16, so this is the best documented FB10 list, not a post-FB11 verdict.

The Rotterdam Vegito deck list

@MDalmis998 won Rotterdam with this 51-card list, beating a Gogeta: BR deck in the final.

CopiesCardType and costJob
4FB10-030 Son GokuBattle, 1Adds a life card to your hand on play; a fusion base
4FB10-031 Son GokuBattle, 1Sends a Vegeta and a Potara from your top five to the Drop
4FB10-038 VegetaBattle, 1The same, for a Son Goku and a Potara
4FP-087 VegetaBattle, 1Draw 2, discard 2 (a way to put Potara in the Drop yourself)
2FB02-047 ShinBattle, 1Finds a Potara card from your top five
4FB10-047 PotaraExtra, 1Finds a Saiyan costing 6 or less from your top five
4FB10-032 Son GokuBattle, 4 (Evolve 1)Bottom-decks up to two opposing cards with a combined cost of 2 or less
3FB10-039 VegetaBattle, 4 (Evolve 1)Returns a blue card from your Drop to your hand
4FB10-040 VegitoBattle, 5 (Evolve 1)35000 power; copies the On Play skills of cards under it
4FB10-121 VegitoBattle, 6 (Evolve 2)40000 power; draw 3, discard 1; mills 15 when your opponent is at 2 life or less
2FB10-035 Trunks: FutureBattle, 4Costs 1 with an Evolve Vegito out; gives it +15000
4FB10-041 VegitoBattle, 7Super Combo card for defence
4FB10-045 Final KamehamehaExtra, 4Costs 1 with this leader; bottom-decks a card costing 6 or less
2FS02-15 Galick GunExtra, 1+15000 for a battle, then a draw at 7 cards or fewer
2FB09-047 Divine DomainExtraDiscard 1: +15000 for a battle

Dragon Ball Fusion World cards FB10-031 Son Goku, FB10-047 Potara, FB10-040 Vegito and FB10-121 Vegito shown side by side, the four steps of the Potara fusion line Image: Bandai, Dragon Ball Super Card Game Fusion World official card list (FB10-031, FB10-047, FB10-040, FB10-121).

How the Potara engine works

Every one-cost Son Goku and Vegeta in the list has the same activated skill: for 1 energy, once per turn, if nothing is under it and you have the other Saiyan and a Potara in your Drop, put both of them under it. That's the setup. FB10-040 Vegito then Evolves onto "a Son Goku or Vegeta with a Potara under them" for 1, and its On Play copies the free On Play skills of up to two blue cards under it, plus +5000 for your leader until the end of your opponent's next turn. That means the one-drop it Evolved from gets to fire its On Play again: another life card to hand, or another top-five dig.

FB10-121 is the finisher. It Evolves for 2 onto a Son Goku, Vegeta or Vegito with a Potara under it, draws three cards and discards one. Its third line is the one opponents fear: when your card deals damage or KOs a Battle Card in battle and your opponent's life is at 2 or less, they put the top 15 cards of their deck into the Drop. Bandai's Q&A confirms that includes the hit that takes them from 3 life to 2.

The leader: when to Awaken

FB10-025 starts as Son Goku/Vegeta at 15000 power and draws a card every time it attacks. Awaken is Vegito's own condition: when your life is at 4 or less, draw a card and flip it. The Awakened Vegito (20000) still draws when attacking, then chooses one of your Evolve cards and gets +10000 power for each card under it. Every card in that stack is another 10000 on the leader's swing.

That's why the flip should wait for the stack, not just the life total. Awaken with a bare board and you've spent your life for a card.

How often the opening hand works

We counted the 16 one-cost Son Goku and Vegeta cards in the list and ran the exact odds for a six-card opening hand from 51 cards, with Bandai's one full redraw. You see at least one in your opening six about 91% of the time, and with the redraw it's close to every game. Cut them to eight and the opener alone finds one only about two games in three. That's the real argument for running all 16 rather than trimming them for bigger cards: the deck only works when a base hits the table early.

Line chart of the odds of seeing at least one one-cost Son Goku or Vegeta in a six-card opening hand from a 51-card deck, for 8 to 16 copies, with and without the one full redraw; the Rotterdam list's 16 copies give 91% and 99% Chart: ShonenTCG. Source: exact hypergeometric odds for the Rotterdam winning list (db-fusionworld.com), six-card hand and one redraw per Bandai's basic-rules FAQ, October 19, 2026.

Playing against it, and what it fears

The players on the other side have figured out what the list is waiting to do. In a July thread on r/dbsfusionworld asking whether the matchup was unwinnable, u/KurowJack answered: "no rush awakening don’t take the first 40k hit and get them to waste the final kamehamehas". u/LegendaryTrunks added that "they always wait for the scr to come out to use the final kamehameha".

Both tell you how to pilot it. Hold Final Kamehameha until your 121 is down if you can; it only works with an Evolve card costing 4 or more in your Battle Area anyway. And respect that opponents will try to stay above 2 life, because that's where the mill starts.

Our take

Copy the list. The temptation is to cut a few one-drops for a third Trunks or more Galick Gun, and that's the change we'd talk you out of first: the cheap Saiyans are the deck, and the 121 Vegito only matters if a Potara is under something. The open question is FB11. Rotterdam was played in August, so test this against the new Son Goku, Bardock and Goku Black leaders before you assume it still wins.

How we checked this: on October 19, 2026 we pulled the Rotterdam winning list from db-fusionworld.com's report, read every card's text on Bandai's Fusion World card database, and ran the opening-hand odds with a script.

References

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About the author

KT

Deck guides and meta

Pen name for the Shonen TCG desk's One Piece TCG deck guides, tier lists and meta reports.

  • Lists averaged from public tournament results, sample size stated
  • Card text quoted from Bandai's official card list
  • Opinions marked as ours, with the reason

Disclaimer

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