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Shonen TCG · General
Attack of the Vine format impact: Emerald gains Monsters Inc tools, Ruby gains Meilin Lee. How Set 13 shifts Core and Infinity before Week 1 data arrives.

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Disney Lorcana
The Attack of the Vine format impact on competitive Lorcana is becoming clear before a single major tournament is played, with the Core Constructed rotation already having landed on July 17, the same day as the Set 13 prerelease. Set 13's full retail release follows on July 24, 2026, and the real question isn't whether the current top meta decks stay legal (their Sets 9-12 cores mostly do) but whether Set 13 gives them better tools or introduces new archetypes that compete with what's already working. Here's what the format looks like heading into wide release, and where the meta is most likely to shift.
TL;DR: Set 13 landed alongside a Core Constructed rotation: Sets 5-8 left Core on July 17 (prerelease day), narrowing it to Sets 9-13, while Infinity stays unrestricted. Pre-rotation Core meta: Amethyst Sapphire Evasive at 20%, Amber Amethyst at 15%, Amber Emerald Aggro at 15%; those shares are already shifting now that the Year-Two block is gone. Emerald gets the biggest Set 13 upgrade via Monsters Inc disruption. Ruby gains Meilin Lee. Infinity continues under Amber Steel Steelsong. Real meta shifts become clear in Week 1 tournament data after the July 24 wide release. Don't buy singles based on day-one speculation.
Set 13 added 204 new cards to both Core and Infinity format starting July 17, 2026, the same day Core Constructed rotation removed Sets 5-8, the Year-Two block, narrowing the format to Sets 9-13. Infinity format stays unrestricted and simply added Set 13 to the full card pool. Full retail availability follows on July 24. See the Disney Lorcana rotation 2026 guide for exactly which cards leave.
The most meaningful format impact comes from the new IP assignments:
Each of these lands in an existing top-tier color. The question is whether the new cards are good enough to improve current archetypes or strong enough to spawn new ones.
Based on June and early July tournament results, the Core Constructed meta entering Set 13 looks like this:
| Archetype | Meta share | Core mechanic |
|---|---|---|
| Amethyst Sapphire Evasive | ~20% | Cheap evasive questers with Sapphire ramp |
| Amber Amethyst | ~15% | Princess board + Amethyst control package |
| Amber Emerald Aggro | ~15% | Go-wide board pressure racing lore |
| Emerald Sapphire Control | ~14% | Bounce and disruption grinding aggro out |
| Ruby Steel Midrange | ~10% | High-power bodies with removal |
| Amber Ruby Toys (WU) | ~6% | Toy Story package from Wilds Unknown |
The format has been relatively stable since the Wilds Unknown Set Championship results in June. No single archetype is above 22% and the top four are close enough that deck selection matters less than execution. That's usually a sign the format is healthy but also a sign it's ripe for disruption when new sets arrive. Treat every number in that table as a pre-rotation snapshot: Sets 5-8 left Core Constructed on July 17, the same day as the Set 13 prerelease, so any deck leaning on cards from that block already lost pieces and these shares are shifting as post-rotation tournament data comes in.
GODEEPER: Full Set Championship data and the complete meta breakdown from June. Disney Lorcana Wilds Unknown Set Championship Meta
Emerald Sapphire Control enters Set 13 as the archetype most likely to benefit. Monsters Inc characters and mechanics suit Emerald's existing disruption and energy generation strategy. Mike Wazowski and Sulley have abilities that fit naturally alongside Emerald's bounce and trickster playstyle.
Emerald Sapphire currently sits at 14% meta share. If Monsters Inc cards are as strong as early spoilers suggest, this archetype could challenge the Evasive decks in ways it hasn't been able to. The Emerald ink gains new tools for generating resources and disrupting opposing boards without relying on the existing Emerald card pool.
What to watch for in Week 1: whether Emerald Sapphire lists incorporating Monsters Inc outperform the Wilds Unknown builds in head-to-head results.
Ruby decks have generally been aggro-focused, relying on high-power characters and fast lore gains. Meilin Lee in Red Panda form introduces a transformation-adjacent mechanic that Lorcana hasn't explored much. If her ability enables identity swaps or Shift-like cost reductions on later plays, Ruby picks up a midrange engine it didn't have before.
Ruby Sapphire and Ruby Steel are the two pairing shells most likely to incorporate Meilin Lee. At current meta positioning, these aren't top-tier archetypes, but a strong Legendary or key support card from Turning Red could push them into the top four.
Carl Fredricksen and Dug fit Sapphire's utility role. Sapphire already has strong draw and ramp, and Up characters likely add to that package. Whether they're better than existing Sapphire cards depends on their specific cost points and abilities, which the card list reveals.
Amethyst Sapphire Evasive, the current format leader, plays Sapphire cards primarily for their cost reduction and draw effects. New Sapphire support could tighten that package, but it would need to outperform what's already in the deck before it earns slots.
Winnie the Pooh lands in Amethyst with Christopher Robin, an Amethyst/Sapphire legendary carrying the new Hunny classification. His Gather the Party ability lets a Hunny deck ignore the standard two-ink limit, and Magical Summons tutors any Hunny card straight to hand on entry, pulling in Ruby's Tigger and Emerald's Gopher alongside the Amethyst pieces.
That's a build-around, not a straightforward upgrade to Amethyst Sapphire Evasive's existing draw and cost-reduction package. Whether it earns slots in the top list depends on whether the tutoring speed outweighs running an off-plan legendary, which is exactly the kind of thing Week 1 tournament data will settle.
Amber Steel Steelsong leads Infinity at roughly 19% meta share. The archetype uses Songs and Shift mechanics that enable powerful mid-game explosions. Attack of the Vine's Steel and Amber cards could add to this shell, particularly if any Set 13 Songs are strong enough to replace or supplement the Wilds Unknown Songs the deck already uses.
Infinity's wider card pool means new archetypes face a steeper bar to compete. The existing top-tier Infinity decks are refined over 13 sets. Set 13 cards that don't directly improve a top-tier shell will take longer to find a home in Infinity than in Core.
The clearest Infinity opportunity is if Set 13 introduces a new Legendary that creates synergy across multiple sets. That's a common pattern with major character introductions.
Don't buy singles based on day-one hype. Set 13 cards will spike in price at launch for two reasons: genuine competitive demand, and speculative demand from players who think a card is good before anyone has played 50 games with it. These two types of demand are hard to distinguish at launch and easy to distinguish two weeks later.
The Wilds Unknown launch pattern: several Legendaries spiked to $40-60 in week one and settled at $12-25 by week three. One or two Enchanted cards stayed elevated because they saw genuine competitive play. The rest came down.
Watch the Disney Lorcana Attack of the Vine Best Cards to Pull guide (linked in Related Reading below) for price tracking and buying windows after launch.
Don't abandon working decks immediately. If you have a functional Amethyst Sapphire deck built mostly on Sets 9-12, it stays legal and competitive through Set 13's rotation. Emerald Sapphire decks should audit for any lingering Sets 5-8 pieces first, since those specific cards left Core on July 17 even though the archetype itself isn't going anywhere. Some decks will improve with Set 13 cards. Others won't need to change beyond swapping out whatever rotated.
Do pay attention to Week 1 tournament results. The first weekend of July 24+ tournaments will show which Set 13 cards are actually seeing competitive play. That data is the signal. Everything before it is noise.
Does Attack of the Vine rotate any cards out of Core format? Yes. Core Constructed rotation took effect July 17, 2026, the same day as the Set 13 prerelease: Sets 5-8, the Year-Two block, left Core Constructed, leaving Core as Sets 9-13. Infinity format is unrestricted and keeps every set, including Sets 1-8.
Which existing archetypes benefit most from Attack of the Vine? Emerald-based decks gain Monsters Inc disruption tools, strengthening the Emerald Sapphire control archetype. Ruby aggro gains Meilin Lee from Turning Red as a potential threat. Sapphire support decks gain Carl Fredricksen and Dug from Up as additional utility options.
Will the current top decks still be playable after Set 13? Yes, largely. Amethyst Sapphire Evasive, Amber Steel Steelsong, and Amber Emerald Aggro run mostly Sets 9-12 cards, so their core survived the July 17 Core Constructed rotation that removed Sets 5-8. A few supporting pieces may still need swapping.
Is it a good time to buy into the current meta before Set 13? Prices for current meta staples have mostly settled. Conservative approach: wait one to two weeks after July 24 before committing to singles purchases.
What is the Infinity format impact of Attack of the Vine? Infinity format includes all sets. Attack of the Vine adds 204 new cards to the Infinity card pool. Amber Steel Steelsong leads Infinity at roughly 19% meta share and may gain new tools from Set 13.
How should new players approach Set 13 launch week? Wait two weeks for prices to settle, then buy into whichever archetype appeals based on tournament results. Starter decks remain legal and effective as a starting point.
About the author

TCG Deck Analyst
Former card game tournament organiser turned analyst. Covers One Piece TCG meta, deck efficiency, and card valuation. Builds spreadsheets for decks most people just play.
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