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Lorcana Ruby Sapphire Item Deck List (Infinity Only)
Pawpsicle, Tamatoa and Be Prepared still win in Infinity. In Core, this deck is gone.
Our callBuild it for Infinity: the 60 below won DLC Shanghai in July and Ruby/Sapphire is the second most played Infinity deck at 21.2%. Skip it for Core, where rotation took the engine.
Decklist · 60 cards
- 4Pawpsicle
- 4Develop Your Brain
- 4One Jump Ahead
- 4Sail the Azurite Sea
- 4Vision of the Future
- 1Hide Away
- 1Vitalisphere
- 4How Far I'll Go
- 4Power Surge
- 4Maui - Half-Shark
- 4Tamatoa - Happy as a Clam
- 1Merlin's Carpetbag
- 4Be Prepared
- 3Scar - Vicious Cheater
- 1Lucky Dime
- 3Sisu - Empowered Sibling
- 3Tamatoa - So Shiny!
- 3Maleficent - Monstrous Dragon
- 4Olaf - Snowman of Action
The Lorcana Ruby Sapphire item deck is an Infinity deck now. Its engine (Pawpsicle, the two Tamatoas, Be Prepared) isn't legal in Core, and the July 17 rotation took what the Core version had left: Sail the Azurite Sea, Vision of the Future and Maui - Half-Shark. The pair went from a top-five Core deck to almost nobody. In Infinity it's still near the top, and the list below won the Disney Lorcana China Championship in Shanghai on July 26. Build it if your store runs Infinity. If you play Core, jump to the Core section further down.

Updated October 20, 2026: rewritten for Infinity around the DLC Shanghai winning list. The old version was a generic Core guide with no decklist, for a deck that hasn't been playable in Core since July.
The Lorcana Ruby Sapphire item deck list (DLC Shanghai, 1st)
Edlorcana won the 56-player event with this 60. Despite the "items" name, only seven cards are items: it's a ramp deck that uses Pawpsicle and Tamatoa as its card-draw engine and Be Prepared as its reset button.
| Count | Card | Ink, cost | Why it's here |
|---|---|---|---|
| 4 | Pawpsicle | Sapphire, 1 | Item: draw a card when it enters. Tamatoa brings it back |
| 4 | Develop Your Brain | Sapphire, 1 | Top two, keep one |
| 4 | One Jump Ahead | Sapphire, 2 (song) | Top card into your inkwell |
| 4 | Sail the Azurite Sea | Sapphire, 2 | Extra ink drop this turn, draw a card |
| 4 | Vision of the Future | Sapphire, 2 | Top five, keep one: finds Be Prepared or a dragon |
| 1 | Hide Away | Sapphire, 2 | Puts an item or location into its owner's inkwell |
| 1 | Vitalisphere | Ruby, 1 | Item: Rush and +2 strength for one challenge |
| 4 | How Far I'll Go | Sapphire, 4 (song) | Top two: one to hand, one to inkwell |
| 4 | Power Surge | Sapphire, 4 | Both players put two cards into their inkwell |
| 4 | Maui - Half-Shark | Ruby, 6 | Evasive 7/5, gains 1 lore every time you play an action |
| 4 | Tamatoa - Happy as a Clam | Sapphire, 6 | Returns two items from discard, plays one free when he quests |
| 1 | Merlin's Carpetbag | Sapphire, 5 | Item: returns an item from discard |
| 4 | Be Prepared | Ruby, 7 (song) | Banish all characters. Any character costing 7 or more sings it for free |
| 3 | Scar - Vicious Cheater | Ruby, 7 | Rush 6/5 that readies after each banish in a challenge |
| 1 | Lucky Dime | Sapphire, 7 | Item: gain lore equal to a character's lore |
| 3 | Sisu - Empowered Sibling | Ruby, 8 | Banishes every opposing character with 2 strength or less, 3 lore |
| 3 | Tamatoa - So Shiny! | Sapphire, 8 | 5/8 that recurs an item and gets +1 lore per item in play |
| 3 | Maleficent - Monstrous Dragon | Ruby, 9 | Banishes any character when she enters |
| 4 | Olaf - Snowman of Action | Ruby, 9 | Costs 1 less per action in your discard; opponent loses 2 lore |
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List: 1st place, Disney Lorcana China Championship DLC Shanghai (Infinity), July 26, 2026, from TCG Contender via BMJ TCG. Card text from the Lorcast card database, October 20, 2026.
How the Lorcana Ruby Sapphire item deck wins
The plan has three steps. Turns two to four, you ramp: One Jump Ahead and Sail the Azurite Sea on two, How Far I'll Go or Power Surge on four, with Develop Your Brain and Vision filling the gaps. Then, once you have seven ink or a big character on the board, Be Prepared banishes everything, yours included. Then you land the threats the other deck can't answer from an empty board: Maleficent removes the one character they rebuild with, Sisu clears every small one, Scar keeps challenging, and Olaf, cheaper for every action in your discard, takes two lore off them on arrival.
Maui - Half-Shark is the reason the actions count is so high. With 29 actions in the list, every ramp spell and every song is also a lore point, and his challenges bring a used action back. He's Evasive, so only Evasive characters can challenge him back.
The items are the glue. Pawpsicle costs one, draws a card and goes to the discard when you banish it for its heal. Tamatoa - Happy as a Clam returns two of them, and each time he quests he plays one for free, so every Pawpsicle turns into another card. Tamatoa - So Shiny! does the same one at a time and is worth an extra lore for each item on your side. The Infinity average list on BMJ TCG shows how fixed this core is: Pawpsicle is in nearly every Ruby/Sapphire list, always four copies, and Happy as a Clam in almost as many.
The item engine: Pawpsicle and the two Tamatoas. Card images: Ravensburger via the Lorcast card database, ©Disney.
Copy counts follow the job. Every ramp and filter card is a four-of because the deck has to hit an ink drop every turn. Scar, Sisu and Maleficent are three each because you only need one big threat after a wipe, and Sisu and Scar can't go in your inkwell. The one-ofs (Hide Away, Lucky Dime, Carpetbag, Vitalisphere) are answers or late-game value that Tamatoa can rebuy.
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The ink curve, going first and second
We ran the champion's 60 through 100,000 simulated games per side, counting only ink: one ink drop a turn, every ramp spell cast as soon as it's affordable, no mulligan, no free singing. The player going first skips the first draw (Comprehensive Rules 3.2.3.1).
| Going first | Going second | |
|---|---|---|
| One Jump Ahead or Sail by turn 2 | 70.6% | 75.1% |
| 7+ ink on turn 4 | 26.6% | 33.9% |
| 7+ ink on turn 5 | 79.1% | 85.4% |
| 7+ ink on turn 6 | 96.7% | 98.2% |
| Be Prepared in hand by turn 5 | 56.6% | 60.1% |
So the deck casts a 7-cost card on turn five in about four games out of five, and almost always by turn six. The weak spot is the last row: you hit the ink more often than you find the wipe, which is why Vision of the Future is a four-of. Keep hands with a two-cost ramp spell; about two openers in three have one before any mulligan. One cost to remember: Power Surge ramps your opponent by two as well, so cast it when you can spend the ink first.
The all-in item build: Dillon LeDuc's Dortmund list
If you searched for a true item deck, this is the other Ruby/Sapphire build. Dillon LeDuc took it to 2nd place at the Dortmund Friday DLC in June (13-4), before Attack of the Vine. It runs 37 items: four each of Pawpsicle, Fishbone Quill, Hidden Trap, Inkrunner, Maurice's Workshop, Sapphire Coil and Vitalisphere, plus free characters that eat them. Belle - Apprentice Inventor comes down free by banishing one of your items, Scrooge McDuck - Resourceful Miser comes down free by exerting four, and Maurice's Workshop draws a card for one ink each time you play another item. It keeps only one Be Prepared.
Here's that list against Amethyst/Emerald in the Dortmund Infinity semifinal:
Which one to build? The Shanghai list is the newer one (it plays Power Surge from Set 13) and its wipe-then-dragon plan is simpler to pilot. Build LeDuc's if you enjoy long item turns and your local Infinity field is light on item removal.
Why Ruby Sapphire is gone from Core
Before rotation, Ruby/Sapphire was a real Core deck in its actions form. BMJ TCG's average Wilds Unknown list is built on Sail the Azurite Sea, Vision of the Future, Maui - Half-Shark and Olaf, with no Pawpsicle or Tamatoa, and it was the fifth most played Core deck in that snapshot, with two titles. Then on July 17, Core shrank to Fabled through Attack of the Vine, and Sail, Vision and Maui went with the older sets.
| Snapshot | Share | Lists | Top 8s | Titles |
|---|---|---|---|---|
| Core, Wilds Unknown | 7.0% | 59 of 842 | 16 | 2 |
| Core, Attack of the Vine | 0.1% | 3 of 2,821 | 0 | 0 |
| Infinity, 2025 to 2026 | 21.2% | 70 of 330 | 12 | 1 |
Source: BMJ TCG Core and Infinity archetype pages, October 20, 2026.
Players saw it coming. When a new Ruby/Sapphire action was revealed in June, the top reply on r/Lorcana was "Good thing Maui Shark is rotating out," and another player predicted the actions deck "probably won't exist after rotation." Of the Shanghai 60, only Olaf, Maleficent, Power Surge, One Jump Ahead and Develop Your Brain are still Core-legal.
Sail the Azurite Sea, Maui - Half-Shark and Vision of the Future: legal in Infinity, gone from Core since July 17. Card images: Ravensburger via the Lorcast card database, ©Disney.
If you want an item deck in Set 13 Core, play Amber/Emerald Items instead: My Adventure Book, Raging Storm and Enigmatic Inkcaster in a deck with almost no characters. Our budget deck guide has the full list from the Asia Championship Top 32 and what it costs. For the rest of the Core field, see the Attack of the Vine best decks.
Our take
Build the Shanghai list if you have an Infinity side event to play. It's the cleanest version of the deck, it won a continental championship after Set 13 arrived, and you'll get to practice the turn-five wipe until it's automatic. Don't buy into it for Core: five of its 19 different cards are legal there, and none of them is Pawpsicle, a Tamatoa, Maui or Be Prepared.
Check your local calendar before you spend. Infinity is turning into a side format: an r/Lorcana post relaying the Lorecast podcast says every Season 3 DLC main event will be Core, with Infinity kept for side events. One player in that thread pointed to "the drop in attendance between Ghent and Dortmund" and suspects a large part of the player base is "just not into infinity format." If you're new to the split, our Core vs Infinity guide explains which events use which.
How we checked this: decklists from BMJ TCG's mirrors of the Shanghai and Dortmund results; card text and format legality from the Lorcast database; Core legality from Ravensburger's Attack of the Vine announcement; meta share from BMJ TCG's Core and Infinity snapshots, read October 20, 2026; odds from an exact draw calculation plus a 100,000-game ink simulation of the 60 cards; player comments from r/Lorcana.
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Deck guides and meta
Pen name for the Shonen TCG desk's One Piece TCG deck guides, tier lists and meta reports.
- Lists averaged from public tournament results, sample size stated
- Card text quoted from Bandai's official card list
- Opinions marked as ours, with the reason
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